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Level Design Rework

Project type

Level design

Date

August 2024

This projects aim was to rework a map from a live service game, the game chosen was rainbow six siege. Extensive research was conducted into design processes and decision making when producing game ready levels and as a result the projects outcome was a fully reworked level of the map House from Rainbow Six siege. The project used a variety of different techniques and followed a trail and error based methodology which allowed for the ability to learn from mistakes.

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